Almost Natural Things

Furniture + Objects

Almost Natural Things is a research agenda that investigates the relationship between natural and synthetic things. This agenda, explored through the production of objects, critiques of the contemporary fascination with imitating nature. There is nothing natural about these objects, except that they looks like they could be completely natural.

Almost Natural Things ask you to ask them where they had been found. Only when you realize that they are actually made, because someone told you it had been made, do you ask how they had been made, with much skepticism still in the air. These object emerges from the integration of messy computational design methodologies and chemically volatile non-linear fabrication. In specific, High Density Foam is persuaded to chemically self-compute through an exothermic resin casting process. The heat generated from what was supposed to be a solid resin cube transforms the thing into something that is nothing like a solid cube. This process uncovers a thing that has almost natural tactile and visual qualities such as non-linear textural differentiation and simultaneous interplay between line, surface, texture and mass.

The manufacturing of these Almost Natural Things undergoes a two-step process, the first linear and precise and the second non-linear and messy. First, a 3-axis mill was utilized to create a predetermined form which was produced in 2 large sections of expanded polystyrene (EPS) and eventually glued into its final composition. The second part of the process includes casting a type of epoxy resin into the negative made by the EPS to instigate the exothermic reaction which results in an Almost Natural Thing.

Date: 2015-2018